Introduction
In May of 2009 several members of the Museum-Ed Discussion List (
This e-mail address is being protected from spambots. You need JavaScript enabled to view it
) posted questions to the list about cell phone audio tours. The Editors of Museum-Ed offered to create an online survey to streamline collection of information about museum cell phone audio tours. The resulting survey was based on questions generated by the members of the Museum-Ed Discussion List and was offered on the Museum-Ed Web site (www.museum-ed.org) from May 21 to July 1, 2009. The following report consists of survey results compiled by the Editors of Museum-Ed.
Overview
Twenty-four museums responded to the Cell Phone Tour Survey on
Museum-Ed's Web site. Of these, twelve had offered a cell phone audio
tour for over one year, eight had offered a cell phone audio tour for
6-12 months, two had offered a cell phone audio tour for 1-3 months,
and two of the museums had tours still in development.

The average number of stops offered in cell phone audio tours in
museums was 25 stops; the highest number of stops was 126, the lowest,
five. Among museums reporting the percentage of their visitors using
cell phone audio tours, 15% was the average; 60% being highest, 1%
being lowest.
Audiences
The majority of the tours were designed for general audiences. Seven
museums offered family-specific tours, four offered senior tours, and
four offered tours specifically for children. Only one museum offered
tours specifically designed for visitors with visual impairments.
Technology Availability
Four museums had complaints from visitors about using their own
technology. Three museums avoided this problem by providing "loaner
phones" to those who did not want to use their own cell phone (or did
not have one). One museum offered mp3 files of the audio tour on their
website, and encouraged visitors without cell phones to access the tour
that way.
Benefits
The vast majority of museums (20 total) did not feel that cell phone
tours detracted from social learning between visitors, two refrained
from answering since their tours were still in development. In their
comments, three educators pointed out that audio tours of any kind are
one layer of an institution's interpretation strategy that also
includes docent-led tours, didactic information, and the like. One
educator recounted seeing "people listen to the recording and then talk
about it or share it with others they are with," an example of social
learning in action that nine other educators echoed. Other positive
comments included cell phone audio tours being a way to deliver
information to visitors outside of reading, a way of making content
available when visitors are not in the museum, and providing visitors a
way to hear the voices of artists and/or curators. In fact, stops that
include the artist speaking were found to be most popular.
Fifteen of the educators reported that visitor feedback had been
positive, in shades ranging from "very positive" to "generally
positive." Some tours allow visitors to record their own comments
directly through their phone, a feature that one museum found
under-utilized, and another well received. One educator commented: "I'd
like to get more feedback using the audio tour. I think the flexibility
of the technology could allow us to incorporate visitors' ideas and
responses, however I have found them to be more interested in listening
than talking." Most visitors saw the fact that cell phone audio tours
are "self directed and free" as a benefit.
Seniors
Six museums reported that seniors were not resistant to cell phone
tours, five that they "sometimes were," and two said that seniors were
resistant. The primary issue seemed to be seniors who did not have cell
phones, easily resolved by providing loaner phones or MP3 player
versions of tours.
Restrictions and Policy
Seven museums depended on staff (either guards or front-desk staff) to
remind visitors to not use their phones for calls or photos. Another
seven used reminders at the beginning of the audio tour and/or signage
in the galleries to prevent calls or photos. For some of the museums,
cell phone use is not an issue at all, for example outdoor living
history museums, exterior tours, or museums without a "no camera/cell
phone" policy.
Production and Delivery
Eleven museums were pleased with their current cell phone tour service.
Twenty-one museums produced their recordings in-house. This was
accomplished through a variety of methods: four used Audacity audio
editing software, three used Garage Band, one used Roxio, and seven
used Guide By Cell's recording over the phone system. A few used their
in-house media departments or a generous audio-editing spouse. One
museum was in the process of creating a program for high school
students to develop tours.
Only one museum reported paying someone to narrate content for their
audio tour. The rest was either narrated by staff members or
volunteers, in one case a local radio personality. Three of the museums
had staff or spouses of staff with acting or speaking experience. The
tours often include stops narrated by the director, curator, artist or
scientist involved with the exhibit.

Updating
Sixteen museums update their tours with each exhibit change.
Costs
The average yearly cost of a cell phone audio tour (not including
production) was $3,588. The most costly tour reported in the survey was
$10,000 and the least costly was $1200. Unpredictably, the costs of
cell phone audio tours did not necessarily correlate with the number of
stops. Eight of the museums reported having sponsors for their tours.